CONSULTING
8
ROLES WE PLAY
OUR CONSULTING TOOLBOX
OUR MODUS OPERANDI
INNOVATION MANAGEMENT
PRODUCT DEVELOPMENT
CIP vs. INNOVATION
LEAN CONCEPTS IMPLEMENTATION
CASES
PROJECT MANAGEMENT
5
PHASES
9 KNOWLEDGE AREAS
GENERAL
MAINTENANCE MANAGEMENT
MAINTENANCE DEVELOPMENT
MAINTENANCE MODELS
BENCHMARKING
METHODS TO OPTIMIZE
INTERNATIONAL STANDARDS
CHANGE MANAGEMENT
WHY
CHANGE?
5 PHASES OF CHANGE
BEHAVIORS AND BELIEVES
4 CHARACTERS
CHANGE CONSIDERATIONS
HOW
TO CHANGE
KNOWLEDGE MANAGEMENT
LEARNING SYSTEMS
LEARNER TYPES
LEARNING METHODS
LEARNING ASSESSMENTS
SOCIAL ANALYSIS
IMPLEMENTATION
ABOUT.....
WHO WE
ARE
OUR
VISION
OUR
MISSION
OUR STRATEGY
OUR CONSULTANTS
OUR POLICY
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Random stimulation can also be
described as a way of making analogies. It is a way of visually and
creatively confronting a problem by using analogies with the aim of finding
alternative solutions to the problem. Its motto: "make the
familiar strange and the strange familiar".
Guidelines:
- First create a problem-solving group.
- This group then thinks of a random word
which has nothing to do with the problem to be solved and comes from an
unrelated field. This way you get away from the problem in hand.
- Everybody should then spend about 5
minutes writing down whatever comes into his mind when he thinks of this
word: What does the object look like? What features does it have? How is
it built? Does it have any special abilities? You can then create
analogies with the word.
- This collection of words is then placed
side by side with the original problem. You can then develop alternative
solutions.
Examples:
- Problem of attracting new customers;
random word 'window'.
Possible ideas:
Making one's work 'visible' to the customers, e.g. by an in-company
event. Invitations in the form of a window: 'Come and take a look...'.
This is then repeated with different words.
- Suppose a group of employees like to
play soccer. One could use soccer as a medium to explain and
cultivate team development within the working environment. As they
like to play together to win, so they should support another to win as
an organization.
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Your Solutions Designer.
P.O.Box 2715, Krugersdorp, 1740, Gauteng,
South Africa
admin@peproj.com
Brain
Storming:
"Release Your
Creativity!!"
Affinity
Diagram:
"Unify Ideas?"
Brain
Writing:
"108 Ideas,
under 30 minutes,
from 6 participants"
The
Delhi Method:
"Elicit Ideas"
Random Simulation:
"Analogize your
Problems"
Mind
Mapping:
"Visualize your Notes"
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