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RANDOM SIMULATION

 

This page last updated on 03 July 2006.  All Rights Reserved.

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Random stimulation can also be described as a way of making analogies. It is a way of visually and creatively confronting a problem by using analogies with the aim of finding alternative solutions to the problem.  Its motto: "make the familiar strange and the strange familiar".  

Guidelines:

  • First create a problem-solving group.
  • This group then thinks of a random word which has nothing to do with the problem to be solved and comes from an unrelated field. This way you get away from the problem in hand.
  • Everybody should then spend about 5 minutes writing down whatever comes into his mind when he thinks of this word: What does the object look like? What features does it have? How is it built? Does it have any special abilities? You can then create analogies with the word.
  • This collection of words is then placed side by side with the original problem. You can then develop alternative solutions.

 

Examples:
 

  • Problem of attracting new customers; random word 'window'.
    Possible ideas:
    Making one's work 'visible' to the customers, e.g. by an in-company event. Invitations in the form of a window: 'Come and take a look...'.
    This is then repeated with different words.
  • Suppose a group of employees like to play soccer.  One could use soccer as a medium to explain and cultivate team development within the working environment.  As they like to play together to win, so they should support another to win as an organization.

 

 


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Brain Storming:
"Release Your Creativity!!"

Affinity Diagram:
"Unify Ideas?"

Brain Writing:
"108 Ideas,
under 30 minutes,
from 6 participants"

The Delhi Method:
"Elicit Ideas"

Random Simulation:
"Analogize your Problems"

Mind Mapping:
"Visualize your Notes"