ROLES WE PLAY
OUR CONSULTING TOOLBOX
OUR MODUS OPERANDI
CIP vs. INNOVATION
LEAN CONCEPTS IMPLEMENTATION
9 KNOWLEDGE AREAS
METHODS TO OPTIMIZE
5 PHASES OF CHANGE
BEHAVIORS AND BELIEVES
Random stimulation can also be
described as a way of making analogies. It is a way of visually and
creatively confronting a problem by using analogies with the aim of finding
alternative solutions to the problem. Its motto: "make the
familiar strange and the strange familiar".
- First create a problem-solving group.
- This group then thinks of a random word
which has nothing to do with the problem to be solved and comes from an
unrelated field. This way you get away from the problem in hand.
- Everybody should then spend about 5
minutes writing down whatever comes into his mind when he thinks of this
word: What does the object look like? What features does it have? How is
it built? Does it have any special abilities? You can then create
analogies with the word.
- This collection of words is then placed
side by side with the original problem. You can then develop alternative
- Problem of attracting new customers;
random word 'window'.
Making one's work 'visible' to the customers, e.g. by an in-company
event. Invitations in the form of a window: 'Come and take a look...'.
This is then repeated with different words.
- Suppose a group of employees like to
play soccer. One could use soccer as a medium to explain and
cultivate team development within the working environment. As they
like to play together to win, so they should support another to win as
P.O.Box 2715, Krugersdorp, 1740, Gauteng,
Your Solutions Designer.
under 30 minutes,
from 6 participants"
"Visualize your Notes"